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Thứ Bảy, 22 tháng 1, 2011

Multi-Pass Compositing: 3ds Max Rendering Techniques


 The Gnomon Workshop - Multi-Pass Compositing: 3ds Max Rendering Techniques with Tim Jones

In this lecture, Tim breaks down the process of rendering passes out of 3ds Max and demonstrates how to composite them together in Digital Fusion. Learn how to generate many different types of passes and how they are used in production. Identify and correct commonly occurring issues, from incorrect matte edges to bit depth and color correction. Acquire an understanding of what happens under the hood inside your 3D software and how to mimic that behavior while compositing to produce the highest quality renders. Tim demonstrates his techniques using Scanline, V-Ray and Brazil.



260 Minutes of Lecture, .mov 1024х768, project files, 455 MB .rar

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